
The continued advancements and innovations in technologies that have occurred in recent years have sparked many discussions on whether the increased variety of technologies has allowed for creativity to be fostered and encouraged within the classroom. Creativity has been defined as allowing students to deepen use skills and behaviours such as imagination and innovation in all learning areas (ACARA, n.d.). It has been examined that apps allow children to develop crucial cognitive development that comes from playing games that stimulate drawing and photo-taking (Marsh, et al., 2018).

One technology that has emerged is the Apple Pencil. The Apple Pencil is a wireless pencil that connects to the iPad and allows the user to draw on an iPad and imitate the touch of a pencil, stimulating pressure differences as well as pencil angles (Apple, 2020). There are a variety of ways that the Apple Pencil can promote creativity in the classroom (Murphy & Williams, 2011). The Apple Pencil could be used in a behaviourist approach to visual arts when students follow a set of directions to draw an image using the Apple Pencil. A connectivism approach could use the Apple Pencil to get students to draw what they perceive what an object means to them and then get them to compare with other students to get them to broaden their perspectives. Visual representation can also be used to foster creativity using the Apple Pencil. Most subjects can utilise visual representation through getting students to create a visual book or poem, draw an experiment, annotate the images or even draw up mathematical problems (Eilam & Gilber, 2011) .
By using the Apple Pencil students can select one of the many art forms or mix them throughout the image, the student has access to any colour as well as any size tool. It allows students to have fewer limitations in accessing the resources that are needed to make a physical artwork on paper or canvas (F. Escamilla, et al., 2018). Students have been found to have increased productivity and complete projects in a quicker time frame (F. Escamilla, et al., 2018; Hutchinson & Beth, 2015 ; Eilam & Gilber, 2011). The Apple Pencil does allow students to foster creativity through images as innovation, however the technology can be limited in use. When using the Apple Pencil, it can become out of alignment with the device this can become an issue when drawing or editing. The Apple Pencil can also limit creativity through the application on which it’s used on, it has been found that even though some applications claim to foster creativity they are then limited by students who may get confused on how to use the application or have to many instruction that don’t allow students to use their own ideas. (Marsh, et al., 2018).
References
ACARA. (n.d.). Critical and Creative Thinking. Retrieved from Australiancurriculum.edu.au: https://www.australiancurriculum.edu.au/f-10-curriculum/general-capabilities/critical-and-creative-thinking/
Apple. (2020). Apple Pencil. Retrieved from Apple: https://www.apple.com/au/apple-pencil/
Eilam, B., & Gilber, J. K. (2011). The Significance of Visual Representation in the Teaching of Science. In B. Eilam, & J. K. Gilber, Science Teacher’ Use of Visual Representation (pp. 3-28). Switzerland: Springer.
F. Escamilla, E., Ostadalimakhmalbaf, M., Pariafsai, F., Ranka, N., Danesh, M., & Alizadeh, M. N. (2018). Impact of Using iPad Tablets in a Construction Communication Graphics Class: Evaluation Based on System Usability Scale. Journal of Educational Technology, 1-32-49.
Hutchinson, A., & Beth, B. (2015). Using the iPad as a tool to support literacy Instruction. Technology, Pedagogy and Education, 407-422.
Marsh, J., Plowman, L., Yamada-Rice, D., Bishop, J., Lahmar, J., & Scott, F. (2018). Play and creativity in young children’s use of apps. British Journal of Educational Technology, 49(5), 870-882.

























